Game:
After the Wane,
An interactive graphic novel.

Game’s Website
Dev’s Instagram
Dev’s Bluesky

Press contact:
contact@nova-box.com

Release Date:
Hopefully late 2026.

Platforms:
Steam, itch.io,
and Nintendo eshop.

Languages:
English, French.

Suggested Age Rating: 16+
mild mature/suggestive themes,
mild alcohol/tobacco references,
non-graphic nudity and sexual content.

Developer:
Nova-box
based in Bordeaux, France.
founded in 2007.

Address:
21 rue des Retaillons
33 300 Bordeaux
France.

Phone:
+33 (0) 981 896 150

Game Icon:

 

After the Wane is an interactive graphic novel for PC/Mac/Linux & Nintendo Switch.

Retracing the footsteps of a mother she never knew, Lena’s trying to make it as a dancer in the city. Caught in a quarrel between dance companies, dealing with love and heartbreak and the challenges of young adulthood, she must also cope with the voice in her head commenting on everything she does. 

STORY

Lena is a starry-eyed young dancer with big dreams, but as soon as she sets foot in the capital, she finds herself at the nexus of a lifelong quarrel between Fernand, the elusive director of a community center, and Deborah, who’s leading the troupe of a strange and exclusive theatre. Does it have anything to do with her mother, a dancer too, who abandoned her when she was a child?

Torn between her past and her future, Lena will need to rediscover her own nature and forge her path forward as increasingly strange events unfold around her… but the strangest of all might be the permanent commentary of a voice that she seems to be the only one to hear.

FEATURES

  • Choose your destiny: align with an elitist dance company, mingle with everyone and help young dancers in the local community center, or stay independent while cultivating your interest in the occult.

  • Dance animations: experience several dance scenes throughout the story, all animated by hand in rotoscoping.

  • A hand-crafted adventure: With each playthrough, discover a novel-sized adventure and a slice of the hundreds of hand-drawn images created for the game.

  • Immersive and finely crafted soundtrack: The music, specially composed and recorded for the game, adapts and shifts according to your choices and the mood of each scene.

  • High replayability: Discover the outcome of your decisions through multiple story paths and endings.

VIDEOS

Reveal Teaser Video (English VersionFrench Version)

Screenshots

Key Art

Awards & Recognition

Our Story

Nova-box is a small independent game studio, created in October 2007. During the first years, they worked mainly as subcontractors specialized in complex algorithms and user experience design for larger game studios. Since 2013, they’ve been creating and publishing their own narrative games, starting with “Echoes” on iOS from 2013 to 2015 (remade in 2024 for PC and Nintendo Switch), and followed by a series of critically acclaimed interactive graphic novels: “Along the Edge” in 2016, “Seers Isle” in 2018, “Across the Grooves” in 2020 and “End of Lines” in 2023.

Nicolas Fouqué is an illustrator. School of Fine Arts graduate, he also has a degree in Game Art and started making video games in 2007 at Mad Monkey Studio. Freelance illustrator since 2010, he was the art director of “9 Elefants” (Microids, 2013). He formed a long term partnership with Nova-box, and is the main artist and art director of all their games since 2013. He was the main writer and the creative director of Nova-box’s latest release, “End of Lines” (2023).

Geoffroy Vincens is a writer. He wrote “Along the Edge” in 2016, “Seers Isle” in 2018,  “Across the Grooves” in 2020, and co-authored “End of Lines” (2023), “Echoes” (2013-2015), “Orphan Age: Diaries” (2017), and “My Hero Firefighter” (2008).

Raphaël Le Bobinnec is a game developer. He is in charge of all things technical at Nova-box.

Antonio Davisseau is the Marketing and Community Manager at Nova-box. A former teacher in Classical Literature and Professor of Geopolitics in France and Canada, he now specializes in digital marketing and sales strategies. Having worked with several independent game studios, he brings a wealth of experience and a devoted, passionate, and committed approach to the team, bridging the gap between narrative depth and strategic growth.

Camille Marcos and Julien Ponsoda, from the collective “Illustrason”, are soundtrack composers for movies and video-games. They composed and recorded the soundtrack and created the sound design of “Seers Isle” (2018), “Across the Grooves” (2020) and “End of Lines” (2023).

Team

Words —  Geoffroy Vincens
Art — Nicolas Fouqué
Code — Raphaël Le Bobinnec & Daniel Borges (Manufacture 43)
Music — Illustrason (Camille Marcos & Julien Ponsoda)
 
English Localization — Rachel Capie
Proofreading & Manuscript Edition — Alix Jelstrup
Marketing & Community Management — Antonio Davisseau
Press Relations — Mooncat Games
Photographic Documentation — Caroline Maufroid
Trailer Voice Over — Giana Luna (English), Alix Jelstrup (French).
 
Dancers & Dance Consultants
Anthony Égéa, Claire Fontanier, Wyllia Lapouge, Nayoum, Lili-Rose Ravard, Céline Robert-Nicoud, Wendy Trebier • Redline Studio, compagnie Révolution, école de danse de Talence.
 
Made with the support of la région Nouvelle-Aquitaine.
 
 

Contact

Inquiries
contact@nova-box.com

Discord Community Server
nova-box.com/discord

Instagram
instagram.com/novabox.studio

Bluesky
@nova-box.com

Website
afterthewane.nova-box.com

Geoffroy’s Bluesky
Camille & Julien “Illustrason” Website

Geoffroy and Nico are available for email / VOIP interviews
(in English and in French).